, Knowledge Adventure made $35 million in sales in 1994 by selling titles such as JumpStart Kindergarten and Bug Adventures.  JumpStart Typing, JumpStart Spanish, JumpStart Kindergarten II, JumpStart 1st Grade Reading, JumpStart 1st Grade Math, JumpStart 2nd Grade Math and JumpStart 5th Grade were premiered at the 1997 Electronic Entertainment Expo.  On February 19, 2011, Knowledge Adventure announced that the JumpStart brand had entered the console market by making Crazy Karts for Wii (released in February); and Deep Sea Escape (released in March) and Legend of Lost Island for the Nintendo DS (released in March).  On October 6, 2011, Knowledge Adventure announced that the launch of casual gaming brand Twisted Games. You have to be smart to play it.  While noting that the "dominant theory since the infancy of the [edutainment] genre has been to sugarcoat the academic drudgery and make learning child's play", The Washington Post reporter Don Oldenburg, the newspaper noted that JumpStart was more "overtly educational" than most, offering grade-specific, curriculum-oriented products, adding that Knowledge Adventure had "got the jump on the industry" by being the first mover in the summer of that year. Reviewed in the United States on May 26, 2013. On July 3, 2017, JumpStart Games was acquired by a Chinese company, NetDragon Websoft. Well worth the cost.  That year, JumpStart was advertised as offering the first browser game with "high quality 3D graphics and advanced gameplay". , The purpose of the bulk of their games is to drill young players in specific subjects and skills, as required by elementary and secondary school curriculum. Reviewed in the United States on September 20, 2016, Reviewed in the United States on October 6, 2002. It also analyzes reviews to verify trustworthiness. It also analyzes reviews to verify trustworthiness. I have a newer computer and this cd is not compatible with W8. ISO image of the 1998 game JumpStart 6th Grade Adventures: Mission EarthQuest, if this violates copyright in anyway, then i'll take it down Addeddate 2019-12-30 01:20:20 Identifier js61998 Scanner Internet Archive HTML5 Uploader 1.6.4 Year 1998 . " However, JumpStart Adventures 3rd Grade: Mystery Mountain would end up being released in 1996, and many higher grade games followed. Help eliminate the contagious Viro-bots that are invading the bodies of endangered animals. According to the Chicago Sun-Times, Knowledge Adventure "started the baby trend when it introduced JumpStart Toddlers in 1996". Please try your search again later. Unable to add item to List. Platform : Mac, Windows 98, Windows Me, Windows 95 2.9 out of 5 stars 7 ratings. Use your 6th Grade problem-solving skills as you save the earth in this global mission quest! There's a problem loading this menu right now. In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous heading. It was updated significantly in 2000 and was replaced JumpStart Advanced 1st Grade in 2002, which was later replaced by JumpStart 3D Virtual World: Trouble in Town.  Meanwhile, Knowledge Adventure founder, Bill Gross, hoped the acquisition would allow the JumpStart series to expand into international markets, as well as multiple platforms, on-line, and the Internet, to supplement the home and school markets. , The backgrounds for the JumpStart SpyMasters games were sketched, hand drawn and inked by Brian White while animator Brian Reynolds worked on the flash animation for the background objects and characters.. " The trademark "JUMPSTART GET MOVING" was issued by the United States Patent and Trademark Office on November 23, 2010. , The developers believe it is vital to achieve the proper balance between education and entertainment. Please try again. Auto-leveling and multiple learning styles help children learn at the pace that suits them. We work hard to protect your security and privacy.  During the period of time, Listick was also optimistic that the added resources of the larger organisation would allow him to create a "JumpStart Elementary School" of compelling and exciting children's software. The concept behind the JumpStart Learning System was to keep track of a student's successes and struggles, all while teaching an entire grade or subject through a proper balance of puzzles, games and education.
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